/**************************************************************************
	Copyright (c) 2001 Geir Landrö (drop@destroydrop.com)
	JavaScript Tree - www.destroydrop.com/hugi/javascript/tree/
	Version 0.96	

	This script can be used freely as long as all copyright messages are
	intact.
**************************************************************************/

// Arrays for nodes and icons
var nodes		= new Array();
var openNodes	= new Array();
var icons		= new Array(6);
var SplittedNodes = new Array();//Splitting takes time! Just do it once during creation of the tree.
var LastSiblingNodeAr = new Array();//Records the last sibling for each parent ID. -1: no sibling

// Loads all icons that are used in the tree
function preloadIcons() {
	icons[0] = new Image();
	icons[0].src = "img/plus.gif";
	icons[1] = new Image();
	icons[1].src = "img/plusbottom.gif";
	icons[2] = new Image();
	icons[2].src = "img/minus.gif";
	icons[3] = new Image();
	icons[3].src = "img/minusbottom.gif";
	icons[4] = new Image();
	icons[4].src = "img/folder.gif";
	icons[5] = new Image();
	icons[5].src = "img/folderopen.gif";
}
// Create the tree
function createTree(arrName, startNode, openNode, baseNodeName) {
	nodes = arrName;
	if (nodes.length > 0) {
		preloadIcons();
		if (startNode == null) startNode = 0;
		if (openNode != 0 || openNode != null) setOpenNodes(openNode);
	
		if (startNode !=0) {
			var nodeValues = nodes[getArrayId(startNode)].split("|");
			document.write("<a href=\"" + nodeValues[3] + "\" onmouseover=\"window.status='" + nodeValues[2] + "';return true;\" onmouseout=\"window.status=' ';return true;\"><img src=\"img/folderopen.gif\" align=\"absbottom\" alt=\"\" />" + nodeValues[2] + "</a><br />");
		} else document.write("<img src=\"img/base.gif\" align=\"absbottom\" alt=\"\" />" + baseNodeName + "<br />");
	
	//preprocessing the tree data
		d = new Date();
		s1 = d.getSeconds();
		maxID = 0;
		for(i=0;i<nodes.length;i++)
		{
			SplittedNodes[i] = new Array();
			SplittedNodes[i] = nodes[i].split("|");
			ID = SplittedNodes[i][0];
			if(ID > maxID){	maxID = ID;}
		}
		for(i=0;i<=maxID;i++)
		{
			LastSiblingNodeAr[i] = -1;
		}
		for(i=0;i<nodes.length;i++){
			IDParent = SplittedNodes[i][1];
			ID = SplittedNodes[i][0];
			LastSiblingNodeAr[IDParent] = ID;
		}
	//end of preprocessing
		var recursedNodes = new Array();
		
		addNode(startNode, recursedNodes);
		d = new Date();
		s2 = d.getSeconds();
		//alert(s2 - s1);
	}
}
// Returns the position of a node in the array
function getArrayId(node) {
	for (i=0; i<nodes.length; i++) {
		var nodeValues = nodes[i].split("|");
		if (nodeValues[0]==node) return i;
	}
}
// Puts in array nodes that will be open
function setOpenNodes(openNode) {
	for (i=0; i<nodes.length; i++) {
		var nodeValues = nodes[i].split("|");
		if (nodeValues[0]==openNode) {
			openNodes.push(nodeValues[0]);
			setOpenNodes(nodeValues[1]);
		}
	} 
}
// Checks if a node is open
function isNodeOpen(node) {
	for (i=0; i<openNodes.length; i++)
		if (openNodes[i]==node) return true;
	return false;
}
//function hasChildNode(parentNode) => lookup in LastSiblingNodeAr

//function lastSibling (node, parentNode) => lookup in LastSiblingNodeAr

// Adds a new node in the tree
function addNode(parentNode, recursedNodes) 
{
	for (var i = 0; i < nodes.length; i++) 
	{
		var nodeValues = SplittedNodes[i];//no splitting
		if (nodeValues[1] == parentNode) 
		{
			var ls	= (nodeValues[0] == LastSiblingNodeAr[nodeValues[1]]);//lastSibling(nodeValues[0], nodeValues[1]);
			var hcn	= (LastSiblingNodeAr[nodeValues[0]] > -1);//hasChildNode(nodeValues[0]);
			var ino = isNodeOpen(nodeValues[0]);

			// Write out line & empty icons
			for (g=0; g<recursedNodes.length; g++) {
				if (recursedNodes[g] == 1) document.write("<img src=\"img/line.gif\" align=\"absbottom\" alt=\"\" />");
				else  document.write("<img src=\"img/empty.gif\" align=\"absbottom\" alt=\"\" />");
			}

			// put in array line & empty icons
			if (ls) recursedNodes.push(0);
			else recursedNodes.push(1);

			// Write out join icons
			if (hcn) {
				if (ls) {
					document.write("<a href=\"javascript: oc(" + nodeValues[0] + ", 1);\"><img id=\"join" + nodeValues[0] + "\" src=\"img/");
					 	if (ino) document.write("minus");
						else document.write("plus");
					document.write("bottom.gif\" align=\"absbottom\" alt=\"Open/Close node\" /></a>");
				} else {
					document.write("<a href=\"javascript: oc(" + nodeValues[0] + ", 0);\"><img id=\"join" + nodeValues[0] + "\" src=\"img/");
						if (ino) document.write("minus");
						else document.write("plus");
					document.write(".gif\" align=\"absbottom\" alt=\"Open/Close node\" /></a>");
				}
			} else {
				if (ls) document.write("<img src=\"img/join.gif\" align=\"absbottom\" alt=\"\" />");
				else document.write("<img src=\"img/joinbottom.gif\" align=\"absbottom\" alt=\"\" />");
			}

			// Start link
			if(nodeValues[3].length>0){
				document.write("<a href=\"" + nodeValues[3] + "\" onmouseover=\"window.status='" + nodeValues[2] + "';return true;\" onmouseout=\"window.status=' ';return true;\">");
			}
					
			// Write out folder & page icons
			if (hcn) {
				document.write("<img id=\"icon" + nodeValues[0] + "\" src=\"img/folder")
					if (ino) document.write("open");
				document.write(".gif\" align=\"absbottom\" alt=\"Folder\" />");
			} else document.write("<img id=\"icon" + nodeValues[0] + "\" src=\"img/page.gif\" align=\"absbottom\" alt=\"Page\" />");
			
			// Write out node name
			document.write(nodeValues[2]);

			// End link
			if(nodeValues[3].length > 0)
			{
				document.write("</a><br />");
			}
			else{	document.write("<br />");}
			
			// If node has children write out divs and go deeper
			if (hcn) {
				document.write("<div id=\"div" + nodeValues[0] + "\"");
					if (!ino) document.write(" style=\"display: none;\"");
				document.write(">");
				addNode(nodeValues[0], recursedNodes);
				document.write("</div>");
			}
			
			// remove last line or empty icon 
			recursedNodes.pop();
		}
	}
}
// Opens or closes a node
function oc(node, bottom) {
	var theDiv = document.getElementById("div" + node);
	var theJoin	= document.getElementById("join" + node);
	var theIcon = document.getElementById("icon" + node);
	
	if (theDiv.style.display == 'none') {
		if (bottom==1) theJoin.src = icons[3].src;
		else theJoin.src = icons[2].src;
		theIcon.src = icons[5].src;
		theDiv.style.display = '';
	} else {
		if (bottom==1) theJoin.src = icons[1].src;
		else theJoin.src = icons[0].src;
		theIcon.src = icons[4].src;
		theDiv.style.display = 'none';
	}
}
// Push and pop not implemented in IE(crap!    don´t know about NS though)
if(!Array.prototype.push) {
	function array_push() {
		for(var i=0;i<arguments.length;i++)
			this[this.length]=arguments[i];
		return this.length;
	}
	Array.prototype.push = array_push;
}
if(!Array.prototype.pop) {
	function array_pop(){
		lastElement = this[this.length-1];
		this.length = Math.max(this.length-1,0);
		return lastElement;
	}
	Array.prototype.pop = array_pop;
}
